inSTREAMLY co-founder. In her career she experienced gaming from many
angles. She was an interviewer on esports events. A back office team member
during the launch and first year of one of the leading Polish esports
organizations – devils.one. Worked as a gaming creative and expert in
campaigns for clients like Play, OldSpice, Netflix and Ubisoft.
Passionate about how games, social media and new technologies change our
reality. Now with inSTREAMLY she wants to build a better world for
streamers and everyone working with them.
Webinar | 5 areas of life that benefit from gaming. The present, future and the
Games are not only a ‘form of entertainment’ anymore. Gaming changes many
areas of our lives – how we learn, find friends or omit government
censorship. Example? 40% of American teens said that they found a friend
During this webinar you will learn:
– How gaming is used for: education, pop culture, activism, content
creation and friendships.
– What are the examples of it now?
– How it may look like in the future?
– What new needs will it generate? What products can you build for that?